About this game
Joe's doing 40 years on Alcatraz for a heist on an armored truck. The
loot is still hidden out there, but only Joe knows where it is. In the
streets of San Francisco, Joe's ex-accomplices and his wife are eager to
find the stolen money. Who will get their hands on the dough?
In this interactive Point & Click adventure by Daedalic
Entertainment and Irresponsible Games - the team of Gene Mocsy - Joe and
his wife Christine will be playable characters. Players will decide
between love, treachery, life and death: will Christine assist Joe
during his prison break? Will they recover the fortune together? Or will
they succumb to greed? Will Christine deceive her husband, taking
revenge for all the disappointments and a marriage that brought her
nothing but hardship? Will she just turn her back on Joe and hit the
road with his former accomplices? Or will Joe gain everything in the
end?
1954: Alcatraz offers all what makes a great adventure: challenging
puzzles, a mature crime story with a dynamic plot and various possible
outcomes, and a whole bunch of shady characters: brutal felons, making
life on The Rock even harder for Joe, while outside not only his
partners-in-crime but also snoops and cops are after the money and
Christine. The cinematic San Francisco of the 1950s, caught in a gritty
comic style is a harsh place. But it's also a place where 1954: Alcatraz
can also pay homage to history and zeitgeist, in form of the Beatnik
culture and other contemporary themes.
.
Key Features
- Two playable characters: the gangster couple Joe and Christine
- More than 20 additional 3D animated characters
- More than 60 hand drawn backdrops, based on original footage of San Francisco, North Beach and Alcatraz
- Challenging puzzles and exciting dialogues by Gene Mocsy, co-writer of Ghost Pirates of Vooju Island
- Atmospheric Beat and Jazz soundtrack by Pedro Macedo
Camacho (Fairytale Fights, Ghost Pirates of Vooju Island, A Vampyre
Story, Audiosurf)
- In-game decisions extensively influence the plot and lead to various ending
Our review 1954:Alcatraz
Honestly I think this game deserves a better rating, if maybe not a near-perfect one.
I
found Alcatraz to be very enjoyable - maybe a little short for a
complex, serious adventure game. The game's aesthetic is, let's admit
it, pretty damn awesome as long as you use the "50's look filter", I
understand all the criticism about the flat character textures, but I
can't but wonder if it's done on purpose so that granulated sepia filter
looks good on them. It didn't take away much from the game as far as
I'm concerned.
I think another "problem" (if we could call it so)
is the clash between the cartoonish look of the characters and the
pretty much completely serious tone of the rest of the game. I wouldn't
be surprised if people expected an adventure game full of gags and dumb
stuff, only to hit a huge brick wall of expectations. The game DOES HAVE
HUMOR but more in an ironic comment, subtle sarcastic joke way. In the
humor spectrum it definitely falls under "serious games", though.
I
didn't think the characters seemed two-dimensional - although there are
many of them and most don't get that much screen time individually, so
there's not a whole lot of room for them to be uber complex and
introspective. In fact I didn't feel the game was shallow at all (and I
had that expectation after reading the reviews) specially when you
consider how they treat various adult themes in the context of the 50s:
homosexuality, drugs, interracial relations, racism, sex life and
experimenting, adultery, corruption, hipocrisy, social justice in a
rather backwards era... All around it's a pretty complex and creative
game in terms of characterization and human relations, IMHO.
***SPOILERS AHEAD***
There
are a couple different endings and besides the usual "you performed
certain actions so you got the good/bad ending" sense, it will affect
how the relationship between the main characters develops, which I liked
and thought was deep and creative enough to make you feel like you're
experiencing a game quite like no other you have ever played. It was
refreshing.
TL;DR
This isn't in my top 10 games list
and it isn't the most oustanding piece of gaming art ever created, but
against all odds (judging by the amount of negative reviews 1954
Alcatraz has) I found this game to be much more enjoyable than I
expected, fun and different even if it's true that it fell a little
short in some areas and it won't become an all-time classic. I still
really recommend you to give it a chance - specially if you catch it on
sale - and it might just surprise you.
Minimum Requirement
OS: Windows XP SP3
Processor: Dual Core 2Ghz
Memory: 3GB
Hard disk space: 5GB
VGA: Intel HD3000
How to install
1. Mount
2. Install Game
3. Play
Download Game 1954:Alcatraz Here